Kimi Takemura


竹村

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2022 sketchbook


visual design





2022
first quarter
JAN - MAR

box-model of a human character in Blender.





second quarter
APR - JUL
Houdini sketch-a-days produced for the month of May.


Title
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Title
Built an animation over three weeks for Hypertrance 2, a group art project based on neoy2K aesthetics and music.
The 3D models and animation was built in Houdini, export and rendering in Blender, and final assemble and graphic animation in after effects.
Finished video is here︎︎︎.